GAM 1510 – Game Design Foundations

What is this course all about?

A game’s design is the most important consideration. Simple and balanced rules contribute to the user’s experience and ultimately their enjoyment. Students explore the rules and principles of game theory. Game mechanics are examined through the analysis of digital and analog games. Students practise game design iteration based on play testing and user feedback. Rules and constraints are developed to balance the player experience. Through case studies, group work and applied game design activities, students develop the knowledge to create enjoyable games with various levels of complexity.

When is this course happening?

Semester: Fall
Campus: Ottawa
Start Date: Week of September 14th
End Date: Week of December 14th
Link Code: TBD
Number of Weeks: 14
Hours per Week: 3
Delivery Type: Congregated
Associated Area of Interest: Arts & Design
Associated College Program: Game Development

Who should take this course?

Students prepared to complete learning by:

X submitting multiple written assignments
using research and essay writing strategies
delivering presentations
X participating in group-based activities
X completing hands-on learning
X learning in a fast-paced environment
X completing online work
X performing highly-specialized tasks
X using industry software tools

Please note: Every attempt is made to ensure the accuracy of the information on this webpage. The College reserves the right to modify or cancel any course, program, or timetable at any time.