General Questions
Explore our most frequently asked questions for helpful information, answers to common questions, and additional guidance.
The Game – Art program primarily emphasizes the visual aspect of art/design for video game development, while the Game – Development program provides significant overlap between both coding and art/design.
No. Prospective students are assumed to be at the beginner level and will learn the fundamentals.
Student Experience
Explore what it’s like to be a Game – Art student.
Students will delve into all of the visual aspects of video games, while working closely with technology. This includes 2D drawings, 3D modeling & sculpting, working with UV’s, texturing, rigging, animating as well as working with assets within game engines. Many other valuable skills are learned for audio, cinematics, group projects, workflow and visual coding.
Equipment Requirements
Check out our most-asked questions about technology requirements for this program.
A portable drawing tablet is required. All major brands (e.g. Wacom, Huion, XP-PEN) are suitable. A screen-based model is not required.
The Game – Art uses such a number of industry standard tools, such as 3ds Max (Autodesk), Zbrush, Adobe Photoshop, Illustrator, Substance Painter and Designer, Unreal Engine and Unity Engine, as an example.